top of page

Click the image for high resolution

LibraryLayout01
LibraryLayout02
LibraryLayout03
LibraryLayout04
LibraryLayout05
Props_Books01
Props_Books02
Props_Terrestrial Globe01
Props_Terrestrial Globe02
Props_Chandelier
Lighting Only
Lighting & Texture
Modular Assets 01
Modular Assets 02
Pillar
Floor Texture

Blueprint

As it is a library there are tonnes of books. However, I only used 2 meshes for all the books. Design of the books could be changed by the material settings, which I used to make it look like there are more variations more than there actually are.

As for the layout of the books, the thickness and colour are randomised to make them look less alike and more natural and realistic.
 

Interview

How to Build Oxford Library in UE4?

 

This is an interview with 80LV. I talked about my pipeline and how to make this project. 

 

bottom of page